Pages: 1 2 3 [4] 5 6 7 8 9 10 20 |
61. GIVE US NPC AI - in EVE General Discussion [original thread]
I guess we're waiting for the marketing department to vet the blog then ...
- by Bartholomeus Crane - at 2009.02.03 19:07:00
|
62. GIVE US NPC AI - in EVE General Discussion [original thread]
Edited by: Bartholomeus Crane on 31/01/2009 20:13:59 I always believed that if you NOS/Neut-ed a NPC dry its shield boosting or armour repairing cycle took longer. Some rumours go round that the gun cycle would also be longer. However, it is v...
- by Bartholomeus Crane - at 2009.01.31 20:13:00
|
63. New NPC Race. - in EVE General Discussion [original thread]
That Jove flying his BS into the gate? He did it ... -- Quis custodiet ipsos custodes?
- by Bartholomeus Crane - at 2009.01.30 10:49:00
|
64. GIVE US NPC AI - in EVE General Discussion [original thread]
I'd like to say something about server load and information theory at this point. It has been pointed out above that the newly developed scripts/AI, and certainly learning AI will use up more server capability. This is true. Even with reactive AI...
- by Bartholomeus Crane - at 2009.01.30 10:35:00
|
65. Apocrypha in nutshell - Can't Wait it! - in EVE General Discussion [original thread]
It's a link, but it's a good link .
- by Bartholomeus Crane - at 2009.01.27 01:02:00
|
66. GIVE US NPC AI - in EVE General Discussion [original thread]
With the dev blog about Apocrypha (or whatever) out on the wormhole systems, I was wondering when we can expect a dev blog about the new NPC AI? A number of things, we, enlightened readers of this thread, know is untrue have been posted. It would ...
- by Bartholomeus Crane - at 2009.01.27 00:58:00
|
67. GIVE US NPC AI - in EVE General Discussion [original thread]
I was hoping this thread would remain somewhat clear of balance issues. Yes, there are balance issues with missions, we all know them, but this is not the place to discuss them. Especially since it has been said over and over that these issues w....
- by Bartholomeus Crane - at 2009.01.23 17:52:00
|
68. Misplaced pre-expansion excitement - in EVE General Discussion [original thread]
Edited by: Bartholomeus Crane on 21/01/2009 18:30:23 Originally by: Sade Onyx Originally by: MotherMoon They don't want to expand the AI to normal NPCs because people use them as a income and changing that suddenly could mess ...
- by Bartholomeus Crane - at 2009.01.21 18:29:00
|
69. GIVE US NPC AI - in EVE General Discussion [original thread]
Originally by: Khanto Thor ..now imagine if the new NPC's were a new pirate race that come through the unstable worm holes in very small numbers at first.. ...but they can attack player ships anywhere in a system at a gate, outside a stat...
- by Bartholomeus Crane - at 2009.01.21 18:21:00
|
70. GIVE US NPC AI - in EVE General Discussion [original thread]
Originally by: Maria Kalista Originally by: Captain Politics Does this mean that the NPC's in the wormholes will target drones as well ? This could potentially be a stealth nerf of gallente pilots from doing the wormholes. Ogre I...
- by Bartholomeus Crane - at 2009.01.21 11:58:00
|
71. GIVE US NPC AI - in EVE General Discussion [original thread]
Originally by: Taylor timenenzi Originally by: Spurty make all belt rats nuet, scram, web and target paint at 30km. make mission rats able to scan your weakest tank and change ammo to that. make rats that spawn at gates put up bu...
- by Bartholomeus Crane - at 2009.01.20 21:21:00
|
72. Eve til Eve - in EVE General Discussion [original thread]
Originally by: Ranik Sandaris Yes i suppose watching those type of sites would make it "pop up" eventually. But what about EVE til EVE? *flees* I lolled ...
- by Bartholomeus Crane - at 2009.01.20 21:00:00
|
73. Walk around Station. - in EVE General Discussion [original thread]
Edited by: Bartholomeus Crane on 20/01/2009 20:55:07 Nice theory, but I think it went more like this (apply tongue to cheek): After having done some remarkedly inaccurate market research, CCP found out that one of the reasons player retention...
- by Bartholomeus Crane - at 2009.01.20 20:52:00
|
74. You know the modern definition of "apocrypha" means spurious or false. - in EVE General Discussion [original thread]
Originally by: Mikal Drey hey hey I call Starkmanier Please, not another set of bloodlines! I just got used to these new ones!
- by Bartholomeus Crane - at 2009.01.20 20:01:00
|
75. GIVE US NPC AI - in EVE General Discussion [original thread]
Originally by: Abrazzar Oh, just while I remember, important addition to the AI! NPCs should not shoot at abandoned/uncontrolled drones but instead scoop them up and drop them with their loot in the wreck (or at 50% chance). This would le...
- by Bartholomeus Crane - at 2009.01.20 19:57:00
|
76. What is Apocrypha? - in EVE General Discussion [original thread]
There is no implant ... *waves hand* -- Quis custodiet ipsos custodes?
- by Bartholomeus Crane - at 2009.01.20 19:56:00
|
77. GIVE US NPC AI - in EVE General Discussion [original thread]
Originally by: CCP Incognito < insert drum roll > Wormhole NPC can now multi-target, and target switch. For instance a NPC can be shooting all guns and missiles at it's primary target. At the same time it can turn it's ECM on that p...
- by Bartholomeus Crane - at 2009.01.20 19:46:00
|
78. GIVE US NPC AI - in EVE General Discussion [original thread]
Originally by: CCP Incognito Bartholomeus Crane you are correct we abandoned the idea of a learning adaptive AI do to time constraints. We are doing a reactive AI, I know you would argue that this is not AI, but it will make combat with th...
- by Bartholomeus Crane - at 2009.01.20 19:26:00
|
79. 24 jump clone timer - in EVE General Discussion [original thread]
The reason for the jump clone timer is to make sure that players actually, well, undock and play the game. Consider the case when there wasn't a jump clone timer. People would have lots of clones and never have to leave the stations, except to pl...
- by Bartholomeus Crane - at 2009.01.20 18:38:00
|
80. GIVE US NPC AI - in EVE General Discussion [original thread]
Originally by: CCP Incognito The thread is sort of drifting in to balancing apposed to AI, think we can steer back onto topic? I'd love to return to AI techniques and suggest things you can try. The problem is that it's unclear for me ...
- by Bartholomeus Crane - at 2009.01.16 13:08:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |